Should I open or buy a Get Air trampoline park franchise in 2027?
Yes if you want a family-entertainment trampoline-and-adventure park and can fund a $1M-$3M build in a strong market — Get Air is an established trampoline-park brand, but the segment is competitive and capital-heavy. Get Air operates indoor trampoline and adventure parks (trampoline courts, foam pits, ninja courses, dodgeball, climbing) for kids, teens, and families. A trampoline-park build runs total investment of roughly $1,000,000 to $3,000,000, with a franchise fee around $40,000-$60,000, a royalty near 5%-6%, and a marketing fee. Mature parks gross $1,200,000-$3,000,000 on admissions, parties, groups, and concessions, with owners clearing $120,000-$400,000 when utilization and party bookings are strong. Like all trampoline parks, the economics depend on birthday-party and group revenue plus tight insurance and safety management.
The Real Numbers
A Get Air park leases 20,000-40,000 sq ft of warehouse space, installs trampoline courts and adventure attractions, and monetizes open-jump admissions, birthday parties, group events, leagues, and concessions. Party and group revenue is the margin driver.
| Line Item | Low | High | Notes |
|---|---|---|---|
| Franchise fee | $40,000 | $60,000 | Per agreement |
| Leasehold / buildout | $300,000 | $1,100,000 | Courts, padding, attractions |
| Trampoline & attractions | $350,000 | $900,000 | Courts, foam, ninja, climbing |
| Technology & POS | $30,000 | $120,000 | Waivers, booking, POS |
| Initial marketing | $30,000 | $120,000 | Launch + party sales |
| Insurance & permits | $25,000 | $90,000 | Liability-heavy category |
| Training & travel | $8,000 | $25,000 | Ops + safety training |
| Working capital | $100,000 | $300,000 | First 3-6 months |
| Total investment | ~$1,000,000 | ~$3,000,000 | Per current terms |
| Royalty | ~5%-6% of gross | ||
| Marketing fee | ~2% of gross |
Revenue reality: mature parks gross $1.2M-$3M, with birthday parties, group events, and concessions delivering the highest margins. With labor (22%-28%), rent (12%-16%), royalty, and significant insurance, net margins run 12%-25%, producing $120K-$400K owner profit at well-utilized parks. Breakeven typically takes 18-36 months.
Who Wins With This Business
- Capital required: $1M-$3M, with $300,000-$600,000 liquid plus financing.
- Time commitment: full-time with a staff team; weekend/holiday peaks.
- Skills: family-entertainment operations, party sales, and safety management.
- Geographic fit: family-dense suburbs with enough kids/teens to fill a large park.
- Lifestyle fit: weekend/holiday-driven, operations-intensive.
The winners are family-entertainment operators who maximize party and group bookings.
Who Loses With This Business
- Under-capitalized owners facing the $1M+ build and ramp.
- Open-jump-dependent parks that don't sell parties and groups.
- Operators who under-manage safety and insurance in a liability-heavy category.
- Saturated markets with multiple competing trampoline/adventure parks.
- Small markets lacking the youth population to fill a large box.
2027 Market Conditions
- Demand: family-entertainment and active-play remain durable, but the trampoline-park segment matured and consolidated after rapid 2015-2020 growth.
- Competition: Urban Air, Sky Zone, Altitude, DEFY, Launch, and Rockin' Jump crowd the category — differentiation and attraction mix matter.
- Insurance: liability and safety standards are central; claims history affects premiums.
- Attraction breadth: adventure-park additions (ninja, climbing, VR) help differentiate vs basic trampoline parks.
- Party economics: birthday and group business is the durable, high-margin revenue base.
The 90-Day Decision Tree
- Day 1-20: Read the FDD/agreement and study insurance and safety requirements closely.
- Day 21-45: Interview 8+ owners; ask about party-revenue mix, utilization, insurance cost, and net profit.
- Day 46-70: Validate youth density and competition — count nearby trampoline/adventure parks.
- Day 71-110: Lease and build out 20,000-40,000 sq ft with a differentiated attraction mix.
- Day 111-150: Install attractions and pre-sell parties before opening.
- Open with a party-and-group sales engine.
- Ongoing: maximize party/group utilization — the profit driver — while managing safety tightly.
Alternative Plays
- Urban Air Adventure Park — broader attraction mix, large franchise network (in the Pulse library).
- Sky Zone — original trampoline-park brand (in the Pulse library).
- Rockin' Jump — direct trampoline-park competitor.
- Altitude / DEFY / Launch — other trampoline-park franchises (in the Pulse library).
- Bad Axe / Stumpy's — lower-capital experiential entertainment.
- Independent adventure park — full equity, but you assume all capital, brand, and safety risk.
Competitive Landscape and Market Saturation Risks
The trampoline park industry has experienced rapid growth since the early 2010s, with over 800 parks operating across the United States by 2025. This saturation creates specific challenges for a new Get Air franchisee. In many mid-sized metropolitan areas, you may find three to five competing trampoline parks within a 30-minute drive, including brands like Sky Zone, Urban Air, Altitude, and local independents. The key risk is that multiple parks in a single market dilute birthday party bookings, group events, and repeat visitation — the revenue pillars that make a park profitable.
Get Air differentiates itself through a focus on "adventure park" elements beyond basic trampolines, such as ninja warrior courses, climbing walls, and ropes courses. This broader offering can help you stand out, but only if your market lacks similar attractions. Before signing a franchise agreement, conduct a thorough competitive audit: map every trampoline park, indoor playground, laser tag venue, and family entertainment center within a 20-mile radius. Look at their Google review counts, social media engagement, and pricing. A market with more than three established parks under 50,000 square feet each typically signals a zero-sum game where new entrants struggle to reach the $1.2 million revenue floor.
Another saturation concern is the lifecycle of trampoline parks. Many parks opened between 2014 and 2018 are now aging, with worn equipment and dated designs. A new Get Air franchise can capture customers tired of older facilities, but you must also consider that these existing parks may lower prices or invest in renovations to compete. The franchise's national marketing and brand recognition help, but local execution — cleanliness, staff friendliness, party host quality — ultimately determines your market share. If your territory already has a high concentration of family entertainment options, the $1 million to $3 million build-out may take five to seven years to recoup rather than the three to four years often cited in optimistic projections.
Operational Realities: Staffing, Insurance, and Safety Compliance
Running a trampoline park is far more labor-intensive than many first-time franchisees anticipate. A typical Get Air park requires 15 to 25 employees during peak hours, including front desk staff, court monitors, party hosts, concessions workers, and maintenance personnel. The court monitor role is particularly critical — these employees enforce safety rules, manage jumpers on the trampolines, and prevent collisions or dangerous stunts. Turnover in this role is high, often exceeding 100% annually, meaning you must constantly recruit, train, and retain a young workforce (typically high school and college students). In 2025, minimum wage increases in many states have pushed labor costs to 30-40% of gross revenue, up from 25-30% a decade ago.
Insurance is the single largest operational expense that can make or break a trampoline park. Liability premiums for a 30,000-square-foot park typically range from $60,000 to $120,000 per year, and they have risen sharply after several high-profile injury lawsuits in the industry. Get Air requires franchisees to carry specific coverage limits, and your premium will depend on your location's claims history, your park's safety record, and the insurer's appetite for trampoline risk. Some franchisees report that insurance costs have doubled between 2020 and 2025, eating into profit margins that were already thin. You must budget for this as a fixed cost that does not decrease with lower revenue — if your park has a slow quarter, insurance payments remain the same.
Safety compliance goes beyond insurance. Get Air mandates specific equipment inspections, waiver processes, and staff training protocols. You will need to implement a digital waiver system (most parks use WAIVERKING or Smartwaiver), maintain daily equipment logs, and conduct regular safety audits. A single serious injury — a broken bone, concussion, or spinal injury — can trigger lawsuits that exceed insurance coverage and damage your brand reputation for years. The franchise provides training and operational manuals, but as the owner, you are ultimately responsible for enforcing safety culture. This means being on-site during peak hours, observing court monitors, and correcting unsafe behavior immediately. Many franchisees underestimate the emotional toll of managing a high-risk environment where children's safety is on the line every day.
Exit Strategy and Resale Value Considerations
Before investing $1 million to $3 million in a Get Air franchise, you must think about how you will exit the business. Trampoline parks have limited resale value compared to other franchise concepts because the equipment depreciates quickly, the lease is typically long-term (10-15 years), and the market is becoming saturated. A park that cost $2 million to build may sell for $800,000 to $1.2 million after five years, depending on its financial performance and the condition of the equipment. The trampoline mats, foam pit cubes, and padding need replacement every three to five years, costing $100,000 to $250,000 per refresh. A prospective buyer will discount these future capital expenditures heavily.
The franchise agreement itself affects resale. Get Air has a right of first refusal on any sale, meaning they can match any offer you receive or block the sale to an unapproved buyer. You will also need to pay a transfer fee (typically 10-20% of the franchise fee) when selling to a new franchisee. These restrictions reduce the pool of potential buyers to only those pre-approved by the franchisor, which can lengthen the time it takes to sell — sometimes 12 to 24 months. If you need to exit quickly due to health, financial, or personal reasons, you may have to sell at a steep discount or even close the park.
A more realistic exit strategy for many trampoline park owners is to operate for 10 to 15 years, fully depreciate the build-out, and then let the lease expire without renewal. This approach requires that the park generates consistent cash flow throughout its life, which depends on maintaining high utilization rates and controlling costs. If you are considering a Get Air franchise in 2027, you should have a clear timeline for your involvement — are you building a business to sell in 5-7 years, or are you committing to a decade-plus operation? The answer should align with your financial goals and risk tolerance. Franchisees who enter with a short-term mindset often find themselves trapped in a capital-intensive business with few exit options.
FAQ
What is the typical total investment to open a Get Air franchise? The total investment usually falls between $1,000,000 and $3,000,000. This covers construction, equipment, leasehold improvements, and initial working capital, but actual costs vary by market size and location.
How much does the franchise fee cost? The franchise fee is generally in the range of $40,000 to $60,000. This fee grants you the rights to operate under the Get Air brand and access their training and support systems.
What are the ongoing royalty and marketing fees? Royalties are typically around 5% to 6% of gross revenue, with an additional marketing fee. These percentages can vary slightly based on the specific franchise agreement.
How much revenue can a mature Get Air park expect? Mature parks often generate annual gross revenue between $1,200,000 and $3,000,000. Revenue comes mainly from admissions, birthday parties, group events, and concessions.
What is the potential owner income from a Get Air franchise? Owner net income can range from $120,000 to $400,000 per year. This depends heavily on how well the park manages party bookings, group sales, and operating costs.
What are the biggest risks in owning a Get Air franchise? The main risks include high startup costs, intense competition from other trampoline parks and family entertainment centers, and the need for strict safety and insurance management. Success also relies on consistent party and group revenue.
Bottom Line
Open a Get Air park if you want a family-entertainment trampoline-and-adventure business, can fund a $1M-$3M build, and will aggressively sell birthday parties and group events in a youth-dense market. It rewards family-entertainment operators who maximize party utilization and manage safety tightly. Skip it if you're under-capitalized, in a saturated or small market, or expect passive open-jump income. Compare directly against Urban Air and Sky Zone on attraction mix and franchise support before committing.
Related on PULSE
- [Should I open or buy a Launch Trampoline Park franchise in 2027?](/knowledge/q15510)
- [Should I open or buy a Rockin’ Jump trampoline park franchise in 2027?](/knowledge/q15130)
- [Should I open or buy an Altitude Trampoline Park franchise in 2027?](/knowledge/q14725)
- [Should I open or buy a DEFY trampoline park franchise in 2027?](/knowledge/q14724)
- [Should I open or buy a Sky Zone trampoline park franchise in 2027?](/knowledge/q14722)
- [How Many Employees Should I Schedule Each Shift at My Trampoline Park?](/knowledge/q15771)
Sources
- Get Air franchise disclosure materials (2026) — fees, royalty, investment range
- Get Air official site — park formats and attractions
- Enterprise / family-entertainment franchise directories — trampoline-park listings
- Franchise Business Review — entertainment-franchise satisfaction data
- IBISWorld — Trampoline & Family Entertainment Centers in the US, 2026 industry report
- IAAPA — attractions industry data 2026
- International Association of Trampoline Parks (IATP) — safety and industry data
- Statista — US family-entertainment-center revenue, 2025-2026
- International Franchise Association (IFA) — 2027 Franchise Economic Outlook
- US Census — youth population and household data, 2025-2026










